AI Insights · Timothy · April 2024
Top 5 Military Games on iOS in the UK: Q1 2024
Discover the performance of the top 5 military games on the iOS platform in the UK during Q1 2024, including [Call of Duty®: Mobile](https://app.sensortower.com/overview/1287282214?country=US), [Top War: Battle Game](https://app.sensortower.com/overview/1479198816?country=US), and more.
During the first quarter of 2024, the top 5 military games on the iOS platform in the United Kingdom showcased varied performance trends. Data from Sensor Tower provides a comprehensive look into the weekly downloads, revenue, and active users for these popular titles.
Call of Duty®: Mobile from Activision Publishing, Inc. saw a notable revenue peak of approximately $210K in the first week of January, followed by a gradual decline, finishing the quarter at around $109K. Weekly downloads ranged from 23K at the start of January to about 17K by the end of March. Active user numbers fluctuated slightly, starting at 245K and closing the quarter at 228K.
Top War: Battle Game by River Game HK Limited experienced a consistent increase in revenue, peaking at around $80K in mid-March. Downloads, however, showed a significant decline from 7K in early January to just under 3K by the end of March. Active users decreased from 57K at the beginning of the quarter to around 48K by the end.
Warpath: Ace Shooter from Lilith Games had a steady revenue stream, with notable peaks of around $52K in mid-March. Downloads dropped significantly from 11K in early January to about 1.5K by the end of March. Active users showed a similar trend, decreasing from 46K to 24K over the quarter.
Conflict of Nations: WW3 by Bytro Labs GmbH maintained a steady revenue, peaking at approximately $31K in late February. Weekly downloads started at 6K in early January and decreased to about 2K by the end of March. Active users also saw a decline from 22K to 16K throughout the quarter.
Boom Beach from Supercell had a more stable performance with revenue peaking at around $19K in early March. Downloads remained relatively low but steady, ranging from 600 to 800 per week. Active users were consistent, starting at 22K and ending the quarter at 21K.
For more detailed insights and data, visit Sensor Tower.